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AI Insights · Timothy · January 2024

Top 5 io Games Performance in Oceania Q4 2023

Explore the performance of the top 5 io games in Oceania for Q4 2023, featuring trends in downloads, revenue, and active users.

Top 5 io Games Performance in Oceania Q4 2023

In the fourth quarter of 2023, the top 5 io games on a unified platform in Oceania showed varied performance trends, according to data from Sensor Tower. Here's a closer look at their weekly downloads, revenue, and active users.

Paper.io 2 experienced a significant decline in weekly downloads, starting at approximately 38K in late September and dipping to around 7K by early December. However, the game saw a resurgence in late December, reaching nearly 19.5K downloads. Weekly revenue followed a downward trend from $3.8K in late September to about $1K in mid-December, with a slight uptick to $1.2K in the final week of the quarter. Active users also decreased from 105K to around 41K, before climbing back to 62.7K in late December.

Snake.io - Fun Online Snake saw fluctuating weekly downloads, peaking at 13.6K in the last week of December. Weekly revenue ranged from $280 to $322, with a steady increase towards the end of the quarter. The game maintained a relatively stable active user base, starting at 42.5K and ending at approximately 52.7K.

Hole.io had a varied performance in weekly downloads, starting at 11.7K and reaching a low of 3.7K in mid-November, before rising to nearly 11K in the last week of December. Revenue trends were modest, ranging from $605 to $533. Active users decreased from 57.4K to around 28.7K, then increased to 46.1K by the end of the quarter.

Snake Clash! showed a consistent upward trend in weekly downloads, starting at 4.4K and reaching 12.4K by late December. Revenue also saw growth, peaking at $566 in the final week. Active users increased significantly from 7.6K to nearly 24K over the quarter.

slither.io experienced a decline in weekly downloads from 9.4K to 3.2K by mid-November, then rebounded to 8.4K in the last week of December. Revenue remained low and stable, ranging between $15 and $24. Active users decreased from 62.7K to 37.3K, with a slight recovery to 49.6K towards the end of the quarter.

These insights provide a comprehensive overview of the performance of the top 5 io games in Oceania for Q4 2023. For more detailed analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024